About Richard Stevens
Richard Stevens is a Senior Lecturer and Teacher Fellow at Leeds Beckett University, where he leads the Master of Science in Sound and Music for Interactive Games.
In addition to being an active researcher in the field of Game Audio, he is also a leading evangelist for game audio education, chairing the Education Working Group of the IASIG (Interactive Audio Special Interest Group) through to the publication of their 'Game Audio Curriculum Guideline' document, and promoting the subject through regular conference talks, panels and workshops.
He is co-author of the first practical textbook in the field, 'The Game Audio Tutorial' (Focal Press) which has been adopted by universities and colleges worldwide.
Richard currently leads the MSc in Sound and Music for Interactive Games, and teaches Game Audio and Music for Film and Television at undergraduate level.
Richard's research into game audio is having a worldwide impact on the teaching of the subject both through his recent book and through the industry supported IASIG Game Audio Education Guidelines document that has most recently been recognised by the UK Higher Education accreditation body, JAMES.