MSc

Sound and Music for Interactive Games

Teaching & Learning

Due to the ongoing Covid-19 pandemic we are currently unable to advise on the mode of teaching for September 2021, however we will keep you updated and provide more information as soon as we can. We continue to follow government guidance and your teaching and learning will reflect the restrictions in place at the time of delivery. We currently anticipate that you may experience a blended approach – this is a mix of face-to-face, on campus and online teaching and learning. You can keep up to date with teaching and learning at Leeds Beckett via our Covid-19 website. Updated course specifications will be available in August 2021.

What you'll learn

Consider a range of approaches to interactive and reactive musical or artistic system design, as you create an original system for making and manipulating sound.
Explore a range of sound production techniques and gain an understanding of the key technological developments, innovations and innovators within the field of sound design.
Address the challenges of producing audio content for interactive media. You will evaluate the role of sound and music in games and use industry standard tools to produce audio that demonstrates your understanding.
Examine the relationships between sound, music and image, and devise and create examples of audio-visual media to a professional standard.
Broaden and deepen your knowledge by working with your tutor to identify a project and undertake a self-directed piece of work.
Develop your awareness of the methods and skills which are required in order to carry out research into the ideas and practice of music technology.
The final project gives you the opportunity to combine your previous learning into a significant piece of work in an area of interest to you.
Consider a range of approaches to interactive and reactive musical or artistic system design, as you create an original system for making and manipulating sound.
Explore a range of sound production techniques and gain an understanding of the key technological developments, innovations and innovators within the field of sound design.
Address the challenges of producing audio content for interactive media. You will evaluate the role of sound and music in games and use industry standard tools to produce audio that demonstrates your understanding.
Examine the relationships between sound, music and image, and devise and create examples of audio-visual media to a professional standard.
Broaden and deepen your knowledge by working with your tutor to identify a project and undertake a self-directed piece of work.
Develop your awareness of the methods and skills which are required in order to carry out research into the ideas and practice of music technology.
The final project gives you the opportunity to combine your previous learning into a significant piece of work in an area of interest to you.