Whether you want to design games, learn animation for film, or discover new ways to produce video and audio content, our courses will teach you how to use the latest digital technology to engage with audiences.
94.5% of students from Creative Technologies courses in work of further study 15 months after graduating. (Graduate Outcomes 2020).
100% of Creative Media Technology students were satisfied with their course (National Student Survey 2020).
100% of Broadcast Media Technologies students were satisfied with their course (National Student Survey 2020).
Lizzie Coombes is a photographer, artist and academic with a long track record of cross art form collaboration and innovative community projects. Work includes projects with Opera North, The National Media Museum, ArtForms, Leeds City Council, Bramley Baths and The Irene Taylor Trust (Music in Prisons).
Ben is an experimental media technologist who uses design and art research methods. Their research is focused on the field of identity design and critical infrastructure studies including technical, social, political and aesthetic aspects of identity in digital public space.
Marc is a Reader in Participatory Design. He focuses on the design of technology that enables people to overcome challenges, move towards positive behaviour, and generally live better lives. His specific research interest is the participatory design of enabling technology.
Dr Z Cliffe Schreuders is a Senior Lecturer in computer security at Leeds Beckett University. His main research interests are usable security, sandboxing and access control, and free and open source software and culture.
Hugo is an experienced film maker and television producer, now working full-time as a Senior Lecturer in Broadcast Media Technologies. He has an interest in documentary production, industry working practice and application of technologies in media content production.
Dr Richard Stevens is Course Director for the postgraduate programmes in music and sound at Leeds Beckett University. He has published and presented widely on the topic of Game Audio and Game Audio Education including at the Audio Engineering Society, Ludomusicology, and Game Developers conferences.
Marco is a Game Development lecturer and practitioner, with a deep love for the craft of making games. He is working hard to be the kind of teacher he would have love to have: a caring, passionate, and enthusiastic one.