Postgraduate MSc

Sound and Music for Interactive Games

Learn to design and develop impressive audio that fully immerses players in the modern video game experience with this hands-on sound and music design course.

Sound and Music for Interactive Games

Course overview

  • Institution code


    L27
  • Main location


    City Campus
  • Attendance


    Full-Time
  • Duration


    1 Year
  • Start date


    21 Sep 2026

As part of this course, you'll:

  • Gain the most up-to-date skills in sound design and interactive composition as you explore the importance of music and sound in a range of media
  • Build your appreciation of the practical and theoretical issues associated with the design, development and management of audio for games
  • Critically analyse information relating to sound and music for interactive games as you develop your experience and skills
  • Learn to solve advanced problems and make autonomous decisions in complex situations
  • Communicate a range of information and content in appropriate formats, reflecting both scholarly and professional contexts
  • Demonstrate your originality and synthesis when applying theory and techniques to projects throughout the course
  • Use reflective strategies to develop and evaluate your self-managed learning and professional practice
  • Be part of a supportive community, engaging in critical debate with classmates and giving and receiving peer feedback

Specialist facilities

With the next generation of games consoles upon us, the demand for 'Hollywood' quality soundtracks to match the increasingly impressive visuals in games has never been greater. On this course, you'll have access to a suite of high quality, professional music studios, filled with the latest industry-standard equipment.

Our facilities include five recording studios, each with a control room and live area with instruments and amps. You'll be able to develop your creative ideas and expertise in these facilities using real-world game engines, middleware and prototyping tools to implement sound and music into games

Teaching expertise

Your course has been designed by a teaching team who have professional experience and links to the games industry. We'll ensure you'll cover the very latest developments in games audio during your course.

Links with industry

We have close links with a huge variety of local and national music, arts and festival organisations that you can take advantage of throughout the course. Expand your network and explore future career paths while you study with us.

Why study the MSc Sound & Music for Interactive Games course at Leeds Beckett University?

  1. You’ll be taught by experienced professionals with links to the games industry, ensuring you’ll study the latest developments in games audio
  2. Our close links with industry provide you with opportunities to test your knowledge and skills in a variety of practical settings
  3. Study within Leeds School of Arts - one of the largest university arts communities in the north
  4. Industry standard facilities and equipment provide you with the very best to get hands on to learn and practice your skills
     

Leeds School of Arts ‘When I feel like I’m sinking’ is a poem to mark the opening of the Leeds School of Arts building at Leeds Beckett University. Recited by the poet and Leeds Beckett graduate, Zodwa Nyoni, this short film showcases the creative work produced by our Performing Arts, Music and Sound, Filmmaking, and Creative Technologies students and graduates.

Leeds School of Arts

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